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Cheat Tool Set

Cheat tool set (CTS) is a tool like CE written in #C .NET

Current version: 1.14 PRO Changelog: https://overlayhack.com/cheat-tool-set#768

Cheat tool set Professional version is available. The software must be ordered through the system (free). The order is activated manually to your account.

Developing the software takes a lot of time. As of May 2019 the software has been developed for about two years without donations.
You can donate using this link: https://overlayhack.com/donate.html

FEATURES

Memory scanner
Memory viewer / editor (Pro)
Pointer scanner (Pro)
IAT (Import Address Table) tool
Debug viewer (Pro)
Windows debugger: Read, Write. The professional version has instruction execute (Find out what addresses this instruction accessess).
Disassembler (Pro) - Includes built-in signature maker plugin that attempts to generate signatures just like the original IDA sigmaker plugin.
Dump strings tool

THE MAIN VIEW

1239:602


What is the difference compared to Cheat Engine (CE)?

- One of a kind memory viewer/editor
- A better signature maker vs AOB scan
- The software has unique functionality that you cannot currently do with other similar programs.
- Debug viewer is a lot more advanced vs CE's pointer scanner memory rescan feature "Value to find"
- Pointer scanner has new functionality such as "Custom pointer path scan" and is more user-friendly.
- The main view has "A sequence of values" scan type.
- Currently not as fast because of (4) static threads. The scanning speed is still reasonably fast.
- The core functionality is pretty much the same.
- CE has a lot more advanced debugging features

Memory viewer itself in the tool makes the distinction to the competition.

To cut a long story short: Previously unfound values can be found with the tool. The tool is a work in progress.

The purpose of the program is to enhance the functionality of the CE. That's why the software has only the most important CE equivalent features
and new features that are not available in other similar programs.

To mention one enhanced functionality: Pointer scanner level one scan takes less than five seconds and memory consumption is almost non-existent.
As of version v1.14. There is a proper alternative to IDA signature maker plugin.

MEMORY VIEWER/EDITOR

1430:869


MEMORY VIEWER DISASSEMBLER

1451:954


POINTER SCANNER

714:901


How do I get the tool?

To get the updated version of the software. You must register an account and "order" the software via the system. All this is free of charge.
Once your "order" has been approved, the download will be activated to your account.

The first review: http://www.softpedia.com/get/Programming/Debuggers-Decompilers-Dissasemblers/Cheat-Tool-Set.shtml Thanks.

NOTES

Runs on: Windows 7 or 10 64-bit
Requires .NET Framework 4.7.2 or newer

The software is a portable application. No installation is required. The software does not modify your computer registry.
The tool supports only x64 (64-bit) processes.
Offsets are mainly entered as hex values.

No personal data is sent upon checking for an update.

When you use the "Include the result if the value has changed ...", you can no longer press the next scan button because the number of times the value has changed
is not saved in the result files.

By default the disassembler disassembles the current and the next function.

"Array of bytes" scan supports the following formats:

1.
2.
3.
4.
5.

83 E0 01
\x83 \xE0 \x01
0x83 0xE0 0x01
8B 8C 82 ? ? ? ? 48 01 D1 FF E1 C6 46 38 01 (IDA style)



"Exact value" float scan: "Value to find" is automatically truncated to four decimal places double value. No rounding is done to that value.

Pointer scanner

"Generate a pointer map" feature is almost mandatory for scans larger than a level 3 and 0x0400. You do not have generate a pointer map for a custom path scan.
"The first element of pointer must point to virtual function table" enables "Class pointer rule check". Pros: Those pointers paths are more likely valid after game has been restarted.


DEBUGGER

Currently only one HWBP (hardware breakpoint) is supported.

Tutorials

-

Data types

Byte: 0 - 255
2 Bytes: -32768 - 32767
4 Bytes: -2147483648 - 2147483647


If you like the software, you can donate via PayPal https://overlayhack.com/donate.html

The source code

The source code is not available to maintain the uniqueness of the software. Therefore the executable is heavily obfuscated. This may result in false positives in AV's.

CREDITS: See the about box.

If you find a bug or a logic issue. Always mention which CTS version and briefly describe the issue.
#122
Title:
Administrator
08/03/2018 17:14 - 347 days 19 hours 7 minutes
#122 #122
A quote. #118 Originally posted by Smokahontas

Would be amazing if you implement a ultimap-like tool, based in this program (https://github.com/glmcdona/FunctionHacker) , (https://www.youtube.com/watch?v=P0UXR861WYM)

Cause Ultimap is a shit xD


If you just want to get those values, seemed to me a way too complicated method. There are more important features in my list to be implemented.

Implementing debugger related features are the most difficult and time consuming. However my plan is to add CE equivalent VEH debugger (most of it has already been implemented a long time ago) but I haven't wrote a GUI for it yet.

I have improvements in my mind for CE feature "Find out what addresses this instruction accesses" that I need.

PS. What comes to function call count in the video. What for you need that? Are not you more interested about the calling function etc.? CE's "dissect" etc. What IDA does with XREF's and so forth ...

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